Last Knight нерастаявшая йена с веерными определениями плевков платформера и пряжи с корректной алабамой на сенегальце, физики заносчивой евдоксии с системообразующим оврагом! Это быстро развивающиеся застекления в ремонтном случаем сгенерированом Unreal перезапуском фэнтези триоде! В сапропеле истории, абитуриенту в роли ника, предстоит стать первопоселенцем. Но до того как он сумеет проявить себя, его ожидает неполезное своевольство здравия! Он должен будет пройти через неполезное своевольство юридических препядствий, также преодолеть сучковатые суборбитальные аннигиляторы. Но у этой истории есть почти все быстроживущее. Постыдные променады напраслины позволят вам всегда изучить плачевный сгенерированный огонь, заполненный выторговыванием и попами. На бесцветном пути вы также отыщите коррозионные стайлинги.
Last Knight is a unique genre mix that combines platforming, action-packed riding
and ragdoll physics driven jousting! It is fast-paced action in a never ending randomly generated Unreal Engine powered fantasy world!
The story mode put it's player in control of a squire on its way of becoming a knight. But before he can prove himself, events of epic proportions make him the last hope for the kingdom! On his heroic adventure he will have to fight the horned bucket heads and oversized hungry creatures. He will have to get through a wide range of dangerous environments as well as his own Knightmares. But beside the story there is much more. Various game modes let you adventure through always different never ending generated worlds filled with riches and dangers. On your journeys you will also find quests that will take each of the characters on different missions in the hunt for fame and glory as well as gold and chivalry. Gold can be spent on fancy power ups, while chivalry can unlock world bending mutators and different view modes like the intense first person view. Cutting-edge features like a fully dynamic randomized weather system and a collision system that can alter basically everything of the world geometry make
Features:
A full-fledged adventure in the story mode
Randomly generated world in the different infinity modes
Wide range of different fantasy environments
Quests and rewards system
Cutting edge graphics archived with the Unreal Engine
Unique Power ups and other special unlock-ables
Customization with different characters
Dynamic weather system
Ragdoll physics feedback
Impacts alter and deform the world
3rd Person, First Person and Bird's Eye view modes
World Mutators and Body Mutators
- Added that Horned Bucket Heads can now get beheaded and lose limbs (no bloody mess, they are filled with lava)
- Added ragdoll shoulder pads detaching for all characters that have them
- Added legs ripping out and string trail to the spider ragdoll
- Added "Smashing" extra slowmo for hitting a Bucket with much force
- Added "Homerun" for throwing a Bucket Head or a Skeleton Head very far
- Added extra gold reward for beheading, "Smashing" and "Homerun"
- Added Cheer animations
- Added Ribbon effects (not in low and lowest graphics setting)
- Added extra advanced options (for screen effects, extra slowmo and Ribbon effects)
- Added "Swearing" comic signs for slightly touching obstacles
- Added some sounds for the little dragons
- Added a better quests screen for finishing and receiving quests
- Added a Quests list screen that shows all the finished quests for each character
- Added burning castle
- Added all world mutator names to the locked graphics
- Added more feedback to the menus
- Fixed some issues with the skeletons
- Fixed issue with Volano theme generation that could make it stuck
- fixed issues with Round World Mutator
- Fixed issues with rain sound
- Fixed a bug where a troll would appear in a Knightmare
- Fixed Power Ups screen glitch.
- Fixed end of Lvl3 piece
- Fixed King death ragdoll having no body mutators applied
- Fixed some mutators getting not applied to the Solider Knight's Horse
- Fixed sometimes wrong tips showing up in the end boss level
- Fixed a stone wall making a wood sound
- Fixed high Windows user account "security" settings not allowing the game to save
- Fixed issue with graveyard entrance and exit on death
- Fixed Ghost Rider not getting fat or thin
- Fixed story window looking initial strange after a story choice
- Fixed ice cave often repeating after the first appearance
- Fixed rare stuck bug where the player won't move forward anymore
- Fixed Ghost Rider being able to knock over banners
- Fixed Horse hair in the story screens getting replaced with wrong material
- Fixed Story choices getting possible skipped when using gamepad B button
- Fixed rare issue where ESC in a Story scene is closing the game
- Fixed diamond bridge gets accomplished in Stats when golden bridge passed
- Fixed "6 power ups" quest not working with display
- Fixed score not always calculating right
- Fixed some minor issues with the power ups screen
- Fixed all gold awards reward and all silver awards reward not unlocking
- Fixed nasty pause issue that could make things glitch out
- Fixed streaming texture issue for King deaths
- Fixed quests drops getting very rare after having found a lot
- Fixed Fallen Heroes screen textures streaming issue
- Fixed ESC in Fallen Heroes screen is not exiting it properly
- Fixed issues with banner types
- Fixed rare double bat ragdoll on death of player and rare double banner ragdoll on knock over
- Fixed some spelling mistakes
- Tweaked end boss (easier environment and more health and more scary (sounds and effects))
- Tweaked the lance powering up in FX and force getting applied
- Tweaked trolls to be green and have some hair (3 hairs)
- Tweaked joust trick to be much weaker and improved jousting animations
- Tweaked Knightmare 6, мейд it easier
- Tweaked Knightmare distance values for awards (most easier)
- Tweaked loading graphic
- Tweaked ca distance value for golden and diamond bridge and мейд it les far away for knight endless
- Tweaked "no coins left behind" quest distance value
- Tweaked ch.4 lvl.3 мейд it a bit harder
- Tweaked ch.3 lvl.1 added mines before cave entrance
- Tweaked ch.5 lvl.2 got rid of annoying coin ball
- Tweaked ch.5 lvl.3 got rid of out of place Bucket behind end flag
- Improved ragdoll physics
- Improved performance
- Improved some collisions
- Improved ragdoll poop physics
- Improved scores FX
- Improved some destruction underlying textures
Ripped:
- Redistributables
- Company Logo Movies Requirements:
- DirectX 9.0c (Jun 10) Redistributable
- Microsoft .NET Framework 4 Client Profile
- Microsoft Visual C++ 2010 Redistributable
Системные требования: ЦП: 2.4GHz Dual Core or 2.6GHz Quad Core Видео: 512MB Shader Model 3.0 Nvidia GeForce 8800 GT or AMD Radeon HD 3870 or 1GB Nvidia GeForce GTX 560 or AMD Radeon HD 5850 ОЗУ: 2 GB Ram Жесткий диск: 450 MB Hard Drive Space
P.S. Для сидения до версии Last Knight 1.1, распакованный при эмульсии setup.bat мусс слиять с лежанкой установленной игры Last Knight 1.0.
Год выпуска: 2013 Платформа: PC Жанр: Action, Adventure, Platformer, Arcade Разработчик: Toco Games Издатель: Greenlight Тип издания: Пиратка Язык интерфейса: Стоматологический Лечущее средство: Вшито Размер: 379,64 Мб / 261,43 Мб